HP today announced Reverb (formerly codenamed ‘Copper’) in March, the successor to the company’s first Windows VR headset. Reverb’s high-res displays raise the bar on pixel density among consumer VR headsets. Sporting a design that’s a significant departure from its first Windows VR headset, HP says that Reverb will launch on May 6th starting at $600.

Update (May 2nd, 2019): At the initial reveal in March, HP said it planned to launch its high-res Reverb headset in “late April”, but April has come and gone. The company’s website now indicates that Reverb will be released on May 6th. The article below has been updated with this information.


Original Article (March 19th, 2019), Updated: Reverb is HP’s second Windows VR headset. Though it will hook into the ‘Windows Mixed Reality’ platform at its core, it will also support SteamVR through an official plugin, just like other Windows VR headsets.

Original Article (March 19th, 2019), Updated: Reverb is HP’s second Windows VR headset. Though it will hook into the ‘Windows Mixed Reality’ platform at its core, it will also support SteamVR through an official plugin, just like other Windows VR headsets.

Compared to HP’s first Windows VR headset, which has a 1,440 × 1,440 LCD display for each eye, Reverb bumps the displays up to 2,160 × 2,160, which is 2.25 times the total number of pixels. With the same 90Hz refresh rate and a similar field of view, the increase in resolution translates directly to greater pixel density, bringing a huge boost to sharpness and text legibility.

It’s an even bigger leap in resolution from the first generation of consumer VR headsets, like Rift and Vive, which use 1,080 × 1,200 displays per-eye, giving Reverb 3.6 times the total number of pixels in those headsets. The fidelity seen through Reverb’s lenses is further enhanced by the fact that the LCD display uses full RGB-stripe sub-pixels (which generally have a better fill-factor than OLED displays) which means less screen door effect than an OLED display of equal resolution.

Reverb will be the highest resolution headset in the ~100 degree consumer class when it launches on May 6th, followed behind by Samsung Odyssey and Vive Pro (both with a pair of 1,440 × 1,600 displays).

  • Project Type : VR
  • Project Year : 2019
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